Michiel de Lange

Call for short papers: academic track “Games for Cities” conference

Academic track at Games for Cities International Conference 20-21 April http://gamesforcities.com/challenges/conference/   The half-day “Games for Cities” Doctoral Consortium provides an opportunity for Ph.D. students to explore and develop their interdisciplinary research interests…

Essay Estafette reflecties op de toekomst van de digitale overheid

Essay (in Dutch) “Stories about smart cities: how citizen can identify with their city”

Recently I wrote an essay at the invitation of the Dutch Ministry of the Interior and Kingdom Relations (BZK). In the essay (Dutch), I argue that the lack of appealing narratives about smart cities is one…


Call workshop “Playable Cities: The City as Digital Playground”, Utrecht June 28–30 2016

I am one of the co-organizers of this workshop at Intetain 2016. Our friends from Bristol’s Playable City project – who coined the term – will come an give a talk! PLAYABLE CITIES:…


New publication “The Hackable City: A Research Manifesto and Design Toolkit”

As part of our The Hackable Research project, we are proud to announce The Hackable City Research Manifesto. See The Hackable City website for more information about our research project The Hackable City:…

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NWO Creative Industries funds “Hackable City” project

We are happy to announce that NWO has funded our project “The Hackable City: Collaborative City making in Urban Living Lab Buiksloterham”. The project is funded through NWO’s Creative Industries Embedded Research program. Project leader…

Edited volume "Playful Identities: The Ludification of Digital Media Cultures” (2015). Image credit: Photograph of the game I’d Hide You, Blast Theory, 2012 (courtesy of Blast Theory).

Book “Playful Identities: The Ludification of Digital Media Cultures” now available as free pdf

It is a pleasure to announce that the edited volume “Playful Identities: The Ludification of Digital Media Cultures” has been published by Amsterdam University Press. The book is also available as a freely downloadable Open…


New article “Playful planning: citizens making the smart and social city”

A while ago I contributed an article about urban play and games and citizen engagement to the ECLECTIS final report “A contribution from cultural and creative actors to citizens’ empowerment”, on the invitation of Karien Vermeulen, Head of…

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“Binnen de lijnen” – een publiek kunstproject over de publieke ruimte en publieke zaak in de Haagse Schilderswijk

Op een zonnige woensdag op 1 oktober 2014 verzamelt zich in de vroege middag een groeiend aantal kinderen en hun ouders en begeleiders op het Oranjeplein aan de rand van de Haagse Schilderswijk….


Publication: Rezone Playful Interventions – Spelen voor de toekomst

Last year The Mobile City was a partner in the project Rezone Playful Interventions. In this project three teams of an architect and a game studio created a temporary playful urban intervention for a near-vacant factory at the edge of the city center of Den Bosch.


NWO KIEM funds new research program “Hackable Metropolis Amsterdam”

We are happy to announce that NWO (the Netherlands Organization for Scientific Research) has granted funding to our research project “Hackable Metropolis Amsterdam: investigating the future of city-making in urban lab Buiksloterham”. The…


Workshop with Eric Gordon urban gaming & civil participation on digital media platforms, 24 June 2014

As a follow-up event on Eric Gordon’s public lecture on June 23, we’re co-organizing a small closed workshop session with Eric Gordon and a number of urban game professionals on June 24, 2014….


Playing for the Future: event April 17 2014 about play, games and urban (re)developments

Last year, The Mobile City partnered in the project “Rezone Playful Interventions” about the use of playful design strategies to repurpose vacant spaces. In this project three teams composed of an architect and…


“Owning the city: New media and citizen engagement in urban design” – First Monday article

The Mobile City contributed a paper to the very interesting special November 2013 issue of First Monday called “Waves, Bits & Bricks: Media and The Social Production of Urban Space“. How has media affected…

Eva Xie presenting

Report workshop day2 “Made By Us: using smart technologies to repurpose industrial heritage”

Report workshop day 2 “Made By Us: using smart technologies to repurpose industrial heritage” Under the motto better late than never, the second part of the “Made By Us” Beijing Design Week workshop…

Glass Factory Shenzhen. Image credit: ©UABB (SZ), Produced by Zeus Culture (SZ)

Made By Us: using smart technologies for industrial heritage. Public evening November 7 2013, The New Institute, Rotterdam

On November 7 2013 The New Institute, the Netherlands’ new national institute for the creative industry, hosts an evening (in Dutch) about using smart technologies to repurpose industrial heritage. The evening is part of the…

Capital Steel Factory.

Report workshop day1 “Made By Us: using smart technologies to repurpose industrial heritage”

As part of the overarching project Made By Us, The New Institute and The Mobile City in collaboration with CMoDA have organized a two-day workshop during the Beijing Design Week. In this workshop…